Baba Yaga's hut goes on Kickstarter on 30 October, the same day as the boss fight demo.Kickstarter and new demo: 30 October

About

Behind the Hump

An independent studio in Larissa, Greece. About 40 people make Forgotten Eras, almost all of them working remotely.

Where it all began

When I was a child, I sat by my parents and my grandmother and listened to the old stories. They were about princes who doubted themselves, wolves who spoke with wisdom, witches who tested your heart, and a hut that turned to face you if you knew what to say to it.

Stories like these were told across every Slavic land. The names changed from village to village, and the soul of the tale stayed the same.

That memory stayed with me. With today's tools in our hands, I want to bring those stories back as something you can step into and carry with you.

Alexander GorbenkoFounder of Behind the Hump, producer of Forgotten Eras

Made by people

How Forgotten Eras is made

Characters animated by hand, key by key. Environments painted by hand, concept through to final. Music recorded by a live orchestra in a room rather than assembled from a library. No generative AI in the art, the animation, the writing or the sound.

Characters

Character sheets, drawn by hand

Every character is drawn on paper before anything is modelled.

Read the story
Characters

Recording a character's voice

A microphone, a script and one voice at a time.

Read the story
Events

The orchestra in the room

Twelve musicians and the scores for the demo, at Wooden Envelope Studio in Thessaloniki.

Read the story

Twelve musicians at Wooden Envelope Studio, Thessaloniki, 2025.

Even the logo was drawn by hand. The videos load from YouTube only when you press play.

The studio

Games, trailers and a podcast

Behind the Hump makes Forgotten Eras and, alongside it, trailers, a podcast and promotional films for other independent games. The game is built in Unreal Engine 5 and is in development now: everything shown on this site comes from work in progress builds, and visuals and mechanics are not final.

The rune of the sword, cracked stone with the blade glowing inside it
The rune of the sword, one of Ivan's skill runes, painted by the team.

The team

Who makes Forgotten Eras

The core team, role by role.

Creative Director & Game Producer
Alexander Gorbenko
Game Architecture & Gameplay Programming
Nikolaos Bekertzis
Technical Designer
Alison Krinski
Narrative Designer
Katerina Pouspourika
Animators
Alexandros Papadopoulos & Mohamad Adam
Concept Artist
Andrey Prokopovich
3D Designers
Kostas Ballas & Katerina Repanidou
Graphic Designer
Eleni Papachatzopoulou
Blockout Artist
Tim Jahnke
Environment Design
Jiyan Parlouër & Dragonis Ares
Environment Artist
Kristoffer Hjem
Sound Designer
Dimitris Tompazis
Sound Engineer
Paul Shelley
Marketing
Thomas Nanos & the IndiePump team

Newsletter

The forest remembers those who write

Leave your name and email and we write when something real happens: a demo update, a Kickstarter opening, a new trailer, the release.

One email first, to confirm it is you. Your address stays with the studio, never with a mailing service, and every email has a one-click way off the list. Privacy